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java如何实现简单中国象棋

发表于:2025-02-09 作者:千家信息网编辑
千家信息网最后更新 2025年02月09日,这篇文章主要讲解了"java如何实现简单中国象棋",文中的讲解内容简单清晰,易于学习与理解,下面请大家跟着小编的思路慢慢深入,一起来研究和学习"java如何实现简单中国象棋"吧!运行效果代码impor
千家信息网最后更新 2025年02月09日java如何实现简单中国象棋

这篇文章主要讲解了"java如何实现简单中国象棋",文中的讲解内容简单清晰,易于学习与理解,下面请大家跟着小编的思路慢慢深入,一起来研究和学习"java如何实现简单中国象棋"吧!

运行效果

代码

import java.awt.Canvas;import java.awt.Color;import java.awt.Font;import java.awt.Graphics;import java.awt.event.ActionEvent;import java.awt.event.ActionListener;import java.awt.event.MouseEvent;import java.awt.event.MouseListener;import java.awt.image.BufferedImage;import java.util.Random;import java.util.Stack;import javax.swing.JButton;import javax.swing.JFrame;import javax.swing.JOptionPane;public class Chinesechese extends Canvas implements MouseListener {    class Record{        int fromx,fromy,tox,toy,fromindex,toindex;        Record(int fromx,int fromy,int tox,int toy,int fromindex,int toindex){            this.fromx=fromx;                this.fromy=fromy;                this.tox=tox;                this.toy=toy;                this.fromindex=fromindex;                this.toindex=toindex;            }    }    int take_x=-1,take_y=-1,player=0;    boolean isRuning=true;    int table[][]=new int[10][11];    String name[]= {"","将","仕","像","傌","俥","炮","卒","帅","士","相","马","车","炮","兵"};    int value[]= {0,1000,30,30,50,200,100,30,-1000,-30,-30,-50,-200,-100,-30};    int init_table[]= {0,5,4,3,2,1,2,3,4,5};    Random radom=new Random();    BufferedImage map = new BufferedImage(500, 600, BufferedImage.TYPE_INT_RGB);    BufferedImage offScreenImage = new BufferedImage(500, 600, BufferedImage.TYPE_INT_RGB);    BufferedImage runImage = new BufferedImage(500, 600, BufferedImage.TYPE_INT_RGB);    Stack recordstk=new Stack();    Chinesechese(){        this.addMouseListener(this);        this.setBounds(150, 0,500, 600);        this.setBackground(Color.BLACK);        Graphics g=map.getGraphics();        g.setColor(Color.WHITE);        g.fillRect(0, 0, 500, 570);        g.setColor(Color.black);        g.setFont(new Font("Dialog",0,35));        g.drawString(" 楚河         汉界", 130, 285);        for(int i=0;i<9;i++) {            g.drawLine(i*50+50,30+10, i*50+50, 230+10);            g.drawLine(i*50+50,300+10, i*50+50,500+10);        }        for(int i=0;i<5;i++)g.drawLine(50, 30+i*50+10, 450, 30+i*50+10);        for(int i=0;i<5;i++)g.drawLine(50, 300+i*50+10, 450, 300+i*50+10);        g.drawLine(50, 230, 50, 330);        g.drawLine(450, 230, 450, 330);        g.drawLine(200,  30+10, 300, 130+10);        g.drawLine(200, 130+10, 300,  30+10);        g.drawLine(200, 400+10, 300, 500+10);        g.drawLine(200, 500+10, 300, 400+10);        for(int i=0;i<10;i++)table[i][1]=init_table[i];        for(int i=0;i<10;i++)table[i][10]=init_table[i]+7;        for(int i=1;i<10;i+=2)table[i][4]=7;        for(int i=1;i<10;i+=2)table[i][7]=14;        table[2][3]=table[8][3]=6;        table[2][8]=table[8][8]=13;        paintTable();    }    public void paint(Graphics g) {        g.drawImage(offScreenImage, 0, 0, 500, 600, this);    }    void paintTable() {        Graphics g=offScreenImage.getGraphics();        g.drawImage(map, 0, 0, 500, 600, this);        for(int h=1;h<=10;h++)          for(int w=1;w<10;w++)          {            if(table[w][h]==0)continue;            if(h<=5) {                g.setColor(Color.white);                g.fillArc(w*50-25, h*50-35, 50, 50, 0, 360);                if(table[w][h]<=7)g.setColor(Color.green);                else g.setColor(Color.red);                g.drawArc(w*50-25, h*50-35,50, 50, 0, 360);                g.drawArc(w*50-25+5, h*50-35+5,40, 40, 0, 360);                g.setFont(new Font("Dialog",0,35));                g.drawString(name[table[w][h]], w*50-18, h*50+2);            }else {                g.setColor(Color.white);                g.fillArc(w*50-25, h*50-15, 50, 50, 0, 360);                if(table[w][h]<=7)g.setColor(Color.green);                else g.setColor(Color.red);                g.drawArc(w*50-25, h*50-15,50, 50, 0, 360);                g.drawArc(w*50-20, h*50-10,40, 40, 0, 360);                g.setFont(new Font("Dialog",0,35));                g.drawString(name[table[w][h]], w*50-18, h*50+22);            }         }            }    void run(int startx,int starty,int endx,int endy,int index) {        int k=Math.abs(endx-startx)*5+Math.abs(endy-starty)*5;        startx=startx*50-25;        if(starty<=5)starty=starty*50-35;        else starty=starty*50-15;        endx=endx*50-25;        if(endy<=5)endy=endy*50-35;        else endy=endy*50-15;        Graphics tg=runImage.getGraphics();        Graphics g=this.getGraphics();        paintTable();        for(int i=1;i<=k;i++)         {            try {                Thread.sleep(10);            } catch (InterruptedException e) {                e.printStackTrace();            }            int x=(-startx+endx)/k*i+startx;            int y=(-starty+endy)/k*i+starty;            tg.drawImage(offScreenImage, 0, 0, 500, 600, this);            tg.setColor(Color.white);            tg.fillArc(x, y, 50, 50, 0, 360);            if(index<=7)tg.setColor(Color.green);            else tg.setColor(Color.red);            tg.drawArc(x, y,50, 50, 0, 360);            tg.drawArc(x+5, y+5,40, 40, 0, 360);            tg.setFont(new Font("Dialog",0,35));            tg.drawString(name[index], x+7, y+37);            g.drawImage(runImage, 0, 0, 500, 600, this);        }        int x=endx;        int y=endy;        tg.drawImage(offScreenImage, 0, 0, 500, 600, this);        tg.setColor(Color.white);        tg.fillArc(x, y, 50, 50, 0, 360);        if(index<=7)tg.setColor(Color.green);        else tg.setColor(Color.red);        tg.drawArc(x, y,50, 50, 0, 360);        tg.drawArc(x+5, y+5,40, 40, 0, 360);        tg.setFont(new Font("Dialog",0,35));        tg.drawString(name[index], x+7, y+37);        g.drawImage(runImage, 0, 0, 500, 600, this);    }    int getnum(int sx,int sy,int ex,int ey) {        int cnt=0,t;        cnt-=(table[sx][sy]==0)?0:1;        cnt-=(table[ex][ey]==0)?0:1;        if(sx>ex) {t=sx;sx=ex;ex=t;}        if(sy>ey) {t=sy;sy=ey;ey=t;}        for(int i=sx;i<=ex;i++)            for(int j=sy;j<=ey;j++)                cnt+=(table[i][j]==0)?0:1;        return cnt;    }    boolean canmove(int sx,int sy,int ex,int ey) {        if(sx==ex&&sy==ey||table[sx][sy]==0||table[ex][ey]!=0&&table[ex][ey]/8==table[sx][sy]/8)return false;        if(table[sx][sy]%7==1&&table[ex][ey]%7==1&&Math.abs(ex-sx)==0&&getnum(ex,ey,sx,sy)==0)return true;        switch(table[sx][sy]) {           case 1:return ex>3&&ex<7&&ey<4&&Math.abs(ex-sx)+Math.abs(ey-sy)==1;           case 2:return ex>3&&ex<7&&ey<4&&Math.abs(ex-sx)==1&&Math.abs(ey-sy)==1;           case 3:return ey<6&&Math.abs(ex-sx)==2&&Math.abs(ey-sy)==2&&table[(ex+sx)/2][(sy+ey)/2]==0;           case 4:return Math.abs(ex-sx)==2&&Math.abs(ey-sy)==1&&table[(ex+sx)/2][sy]==0||                         Math.abs(ex-sx)==1&&Math.abs(ey-sy)==2&&table[sx][(ey+sy)/2]==0;           case 5:return (Math.abs(ex-sx)==0||Math.abs(ey-sy)==0)&&getnum(ex,ey,sx,sy)==0;           case 6:return (Math.abs(ex-sx)==0||Math.abs(ey-sy)==0)&&                         (table[ex][ey]!=0&&getnum(ex,ey,sx,sy)==1||table[ex][ey]==0&&getnum(ex,ey,sx,sy)==0);           case 7:return ey<6&&Math.abs(ex-sx)==0&&ey-sy==1||ey>=6&&Math.abs(ex-sx)+Math.abs(ey-sy)==1&&ey>=sy;        }        switch(table[sx][sy]-7) {           case 1:return ex>3&&ex<7&&ey>7&&Math.abs(ex-sx)+Math.abs(ey-sy)==1;           case 2:return ex>3&&ex<7&&ey>7&&Math.abs(ex-sx)==1&&Math.abs(ey-sy)==1;           case 3:return ey>5&&Math.abs(ex-sx)==2&&Math.abs(ey-sy)==2&&table[(ex+sx)/2][(sy+ey)/2]==0;           case 4:return Math.abs(ex-sx)==2&&Math.abs(ey-sy)==1&&table[(ex+sx)/2][sy]==0||                         Math.abs(ex-sx)==1&&Math.abs(ey-sy)==2&&table[sx][(ey+sy)/2]==0;           case 5:return (Math.abs(ex-sx)==0||Math.abs(ey-sy)==0)&&getnum(ex,ey,sx,sy)==0;           case 6:return (Math.abs(ex-sx)==0||Math.abs(ey-sy)==0)&&                         (table[ex][ey]!=0&&getnum(ex,ey,sx,sy)==1||table[ex][ey]==0&&getnum(ex,ey,sx,sy)==0);           case 7:return ey>5&&Math.abs(ex-sx)==0&&ey-sy==-1||ey<6&&Math.abs(ex-sx)+Math.abs(ey-sy)==1&&ey<=sy;        }        return false;    }    int AImovefour() {        int re=0;        for(int w=1;w<10;w++)            for(int h=1;h<11;h++)             if(table[w][h]>7)            {                for(int x=1;x<10;x++)                    for(int y=1;y<11;y++)                         if(canmove(w,h,x,y))                         {                            int t=table[x][y];                            if(table[x][y]==1)return -3000;                            int score=-value[t];                            if(score0&&table[w][h]<8)            {                for(int x=1;x<10;x++)                    for(int y=1;y<11;y++)                         if(canmove(w,h,x,y))                         {                            if(table[x][y]==8)return 3000;                            int t=table[x][y];                            table[x][y]=table[w][h];                            table[w][h]=0;                            int score=-value[t]+AImovefour();                            if(score>re&&score+value[t]!=-3000) re=score;                            table[w][h]=table[x][y];                            table[x][y]=t;                        }            }        return re;    }    int AImovetwo() {        int re=3000;        for(int w=1;w<10;w++)            for(int h=1;h<11;h++)             if(table[w][h]>7)            {                for(int x=1;x<10;x++)                    for(int y=1;y<11;y++)                         if(canmove(w,h,x,y))                         {                            if(table[x][y]==1)return -3000;                            int t=table[x][y];                            table[x][y]=table[w][h];                            table[w][h]=0;                            int score=-value[t]+AImovethree();                            if(score0&&table[w][h]<8)            {                for(int x=1;x<10;x++) {                    for(int y=1;y<11;y++)                         if(canmove(w,h,x,y))                         {                            int movenum=0;                            for(int i=1;i<10;i++)                                for(int j=1;j<11;j++)                                    if(canmove(w,h,i,j))                                        movenum-=value[table[i][j]]/10+1;                            int t=table[x][y];                            table[x][y]=table[w][h];                            table[w][h]=0;                            int score=-value[t]+AImovetwo();                            table[w][h]=table[x][y];                            table[x][y]=t;                            for(int i=1;i<10;i++)                                for(int j=1;j<11;j++)                                    if(canmove(x,y,i,j))                                        movenum+=value[table[i][j]]/10+1;                            if(score+movenum>=maxval&&score+value[t]!=-3000) {                                if(score+movenum>maxval||radom.nextBoolean()) {                                    maxval=score+movenum;                                    take_x=w;                                    take_y=h;                                    q_x=x;                                    q_y=y;                                                                }                            }                                                        if(t==8)                             {                                maxval=3000;                                flag=1;                                take_x=w;                                take_y=h;                                q_x=x;                                q_y=y;                                break;                            }                                                    }                    if(flag==1)break;                }                if(flag==1)break;            }                if(flag==1)break;        }            if(maxval<=-3000) {            JOptionPane.showMessageDialog(null,"你赢了");            isRuning=false;        }else {            if(maxval>=3000) {                JOptionPane.showMessageDialog(null,"你输了");                isRuning=false;            }            int index=table[take_x][take_y];            table[take_x][take_y]=0;            recordstk.push(new Record(take_x,take_y,q_x,q_y,index,table[q_x][q_y]));            run(take_x,take_y,q_x,q_y,index);            table[q_x][q_y]=index;            paintTable();        }    }    public static void main(String[] args) {        JFrame gameFrame=new JFrame("中国象棋");        JButton regame=new JButton("重新开始");        JButton retake=new JButton("悔棋");        JButton complay=new JButton("电脑出手");        Chinesechese chinesechese=new Chinesechese();        retake.addActionListener(new ActionListener() {            public void actionPerformed(ActionEvent e) {                                if(chinesechese.recordstk.empty())JOptionPane.showMessageDialog(null,"无法再次悔棋");                else {                    for(int i=0;i<2;i++) {                        Chinesechese.Record record=chinesechese.recordstk.pop();                        chinesechese.table[record.tox][record.toy]=record.toindex;                        chinesechese.paintTable();                        chinesechese.run(record.tox, record.toy, record.fromx,record.fromy,record.fromindex);                        chinesechese.table[record.fromx][record.fromy]=record.fromindex;                        chinesechese.take_x=chinesechese.take_y=-1;                        chinesechese.paintTable();                        chinesechese.repaint();                        }                }            }        });        regame.addActionListener(new ActionListener() {            public void actionPerformed(ActionEvent e) {                while(chinesechese.recordstk.empty()==false) {                    Chinesechese.Record record=chinesechese.recordstk.pop();                    chinesechese.table[record.tox][record.toy]=record.toindex;                    chinesechese.paintTable();                    chinesechese.run(record.tox, record.toy, record.fromx,record.fromy,record.fromindex);                    chinesechese.table[record.fromx][record.fromy]=record.fromindex;                    chinesechese.take_x=chinesechese.take_y=-1;                    chinesechese.paintTable();                    chinesechese.repaint();                }                chinesechese.isRuning=true;            }        });        complay.addActionListener(new ActionListener() {            public void actionPerformed(ActionEvent e) {                chinesechese.AImove();            }        });        regame.setBounds(670, 450, 100, 50);        retake.setBounds(670, 350, 100, 50);        complay.setBounds(670,250, 100, 50);        gameFrame.setBounds(100, 100, 800, 600);        gameFrame.setLayout(null);        gameFrame.add(chinesechese);        gameFrame.add(regame);        gameFrame.add(retake);        gameFrame.add(complay);        gameFrame.setVisible(true);        gameFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);    }    public void mouseClicked(MouseEvent e) {        // TODO Auto-generated method stub            }    @Override    public void mousePressed(MouseEvent e) {        int x=e.getX();        int y=e.getY();        int q_x=-1,q_y=-1;        if(y<=265) {            q_y=(y+35)/50;            q_x=(x+25)/50;        }        if(y>=285)        {            q_y=(y+15)/50;            q_x=(x+25)/50;        }        if(q_x>9||q_y>10||q_x<1||q_y<1) {            q_x=-1;            q_y=-1;        }        if(q_x!=-1&&q_y!=-1&&isRuning)         {            if(take_x!=-1)             {                if(table[take_x][take_y]>0&&canmove(take_x,take_y,q_x,q_y)) {                    int index=table[take_x][take_y];                    table[take_x][take_y]=0;                    recordstk.push(new Record(take_x,take_y,q_x,q_y,index,table[q_x][q_y]));                    run(take_x,take_y,q_x,q_y,index);                    take_x=-1;take_y=-1;                    table[q_x][q_y]=index;                    Graphics g=this.getGraphics();                    g.fillRect(100, 220, 300, 100);                    g.setColor(Color.green);                    g.setFont(new Font("Dialog",0,35));                    g.drawString(" 等待绿方下棋 ", 130, 285);                    paintTable();                    AImove();                }                else                {                    take_x=-1;take_y=-1;                    paintTable();                    repaint();                }            }            else            if(table[q_x][q_y]!=0&&take_x==-1) {                take_x=q_x;                take_y=q_y;                        Graphics g=offScreenImage.getGraphics();                g.setColor(Color.BLACK);                if(take_y<=5)g.drawRect(take_x*50-25, take_y*50-35, 50, 50);                else g.drawRect(take_x*50-25, take_y*50-15, 50, 50);                g.setColor(Color.gray);                for(int w=1;w<10;w++)                    for(int h=1;h<11;h++) {                        if(canmove(take_x,take_y,w,h)) {                            if(h<=5)g.drawRect(w*50-20, h*50-30, 40, 40);                            else g.drawRect(w*50-20, h*50-10, 40, 40);                        }                    }                repaint();            }                    }    }    public void mouseReleased(MouseEvent e) {        // TODO Auto-generated method stub            }    public void mouseEntered(MouseEvent e) {        // TODO Auto-generated method stub            }    public void mouseExited(MouseEvent e) {        // TODO Auto-generated method stub            }}

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