nginx websocket有什么特点
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websocket协议简介
websocket是基于TCP的应用层协议,用于在C/S架构的应用中实现双向通信,rfc文档说明rfc6455。
websocket在建立连接时会使用HTTP协议,所以websocket协议是基于HTTP协议实现的。
目前很多卡牌类的游戏选择使用websocket协议进行通信。
websocket具备如下特点:
1.可以进行双向通信,会话通信实时性强。
2.建立起websocket连接,可以一直保持连接,在此期间可以源源不断的发送消息,直到关闭请求。避免了HTTP的非状态性(连接时总开销减少)。和http相比连接创建后,客户端服务端进行数据交换时,协议控制的数据包头部较小(通信量减少)。
3.web服务器与客户端之间建立起连接后,所有的通信都依靠这个专用协议进行。通信过程中可互相发送JSON、XML、HTML或图片等任意格式的数据。不论服务器还是客户端,任意一方都可直接向对方发送数据。
4.更好的二进制支持,支持扩展。
websocket协议格式:
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1+-+-+-+-+-------+-+-------------+-------------------------------+|F|R|R|R| opcode|M| Payload len | Extended payload length ||I|S|S|S| (4) |A| (7) | (16/64) ||N|V|V|V| |S| | (if payload len==126/127) || |1|2|3| |K| | |+-+-+-+-+-------+-+-------------+ - - - - - - - - - - - - - - - +| Extended payload length continued, if payload len == 127 |+ - - - - - - - - - - - - - - - +-------------------------------+| |Masking-key, if MASK set to 1 |+-------------------------------+-------------------------------+| Masking-key (continued) | Payload Data |+-------------------------------- - - - - - - - - - - - - - - - +: Payload Data continued ... :+ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +| Payload Data continued ... |+---------------------------------------------------------------+
nginx支持websocket说明
在使用nginx开启websocket配置时,可以通过在server{}块中配置websocket配置。
server { listen 80; server_name www.domain.com; location / { proxy_pass http://127.0.0.1:8080/; //回源地址 proxy_http_version 1.1; proxy_read_timeout 600s; //超时设置 //启用支持websocket proxy_set_header Upgrade $http_upgrade; proxy_set_header Connection "upgrade"; }}
如上配置它表明websocket请求连接的时候,升级连接将http连接变成websocket连接。
但这里会有一个问题,这样在server{}块中配置websocket,该server{}必须处理websocket流量,所有发往后端的流量都带上upgrade和connection头。
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection $connection_upgrade;
nginx websocket源码优化
在server{}中配置websocket时,所有发往后端upstream的流量会添加websocket头。
假如发往后端upstream的请求,有的需要添加websocket头升级为websocket,有的请求不需要,如果继续使用原生的nginx配置,会导致该场景该配置,出现问题。
所以该场景下需改动和优化nginx源码,来区分client的流量是否是websocket。
ngx_http_proxy_websocket_headers:区别在于connection和upgrade
static ngx_keyval_t ngx_http_proxy_websocket_headers[] = {{ ngx_string("Host"), ngx_string("$proxy_host") },{ ngx_string("Connection"), ngx_string("Upgrade") },{ ngx_string("Content-Length"), ngx_string("$proxy_internal_body_length") },{ ngx_string("Transfer-Encoding"), ngx_string("$proxy_internal_chunked") },{ ngx_string("TE"), ngx_string("") },{ ngx_string("Keep-Alive"), ngx_string("") },{ ngx_string("Expect"), ngx_string("") },{ ngx_string("Upgrade"), ngx_string("websocket") },{ ngx_null_string, ngx_null_string }};#ifdef NGX_WEBSOCKET_INNER// 通过headers来initrc = ngx_http_proxy_init_headers(cf, conf, &conf->websocket_headers,ngx_http_proxy_websocket_headers);if (rc != NGX_OK) {return NGX_CONF_ERROR;}#endifstatic ngx_int_tngx_http_process_connection(ngx_http_request_t *r, ngx_table_elt_t *h,ngx_uint_t offset){...// 获取upgrade标志if (ngx_strcasestrn(h->value.data, "Upgrade", 7 - 1)) {r->is_websocket_request |= NGX_WEBSOCKET_HEADER_CONNECTION;}...}if (r->headers_in.upgrade == NULL) {goto not_websocket_request;} else if ((r->is_websocket_request & NGX_WEBSOCKET_HEADER_CONNECTION) == 0) {goto not_websocket_request;// } else if (ngx_strncasecmp(r->headers_in.upgrade->value.data, (u_char *)"websocket", 9) == 0) {// 判断是否含有websocket,添加标志} else if (ngx_strcasestrn(r->headers_in.upgrade->value.data, "websocket", 9 - 1)) {r->is_websocket_request |= NGX_WEBSOCKET_HEADER_UPGRADE;}// 两种标志都有,r->websocket_request 标志位置位if (r->is_websocket_request == (NGX_WEBSOCKET_HEADER_UPGRADE | NGX_WEBSOCKET_HEADER_CONNECTION)) {r->websocket_request = 1;r->http_version = NGX_HTTP_VERSION_11;} else {r->websocket_request = 0;}ngx_http_proxy_process_header配置upstream的标志位static ngx_int_tngx_http_proxy_process_header(ngx_http_request_t *r){...if (u->headers_in.status_n == NGX_HTTP_SWITCHING_PROTOCOLS) {u->keepalive = 0;if (r->headers_in.upgrade) {u->upgrade = 1;}}...}在ngx_http_upstream_send_response种使用该标志位static voidngx_http_upstream_send_response(ngx_http_request_t *r, ngx_http_upstream_t *u){...if (u->upgrade) {ngx_http_upstream_upgrade(r, u);return;}...}ngx_http_upstream_upgrade给上下游设置读写事件static voidngx_http_upstream_upgrade(ngx_http_request_t *r, ngx_http_upstream_t *u){...u->read_event_handler = ngx_http_upstream_upgraded_read_upstream;u->write_event_handler = ngx_http_upstream_upgraded_write_upstream;r->read_event_handler = ngx_http_upstream_upgraded_read_downstream;r->write_event_handler = ngx_http_upstream_upgraded_write_downstream;...}每个读写时间所用的函数都是一样的,入参不同:from_upstream代表是否是后端,do_write代表是否是写事件下面以upstream的读事件为例static voidngx_http_upstream_process_upgraded(ngx_http_request_t *r,ngx_uint_t from_upstream, ngx_uint_t do_write){...// from_upstream为1,src为upstream(上游),dst为downstream(下游)if (from_upstream) {src = upstream;dst = downstream;b = &u->buffer;}for ( ;; ) {// do_write为0忽略。if (do_write) {}if (size && src->read->ready) {// src为upstream,用来读n = src->recv(src, b->last, size);// n >0 接收大于0的字节数,do_write置为1,continue进行写入if (n > 0) {do_write = 1;b->last += n;if (from_upstream) {u->state->bytes_received += n;}continue;}// 加入三个计时器,upstream读写都加,downstream只加写入,相当于除了client的接收没加计时器,都加了if (upstream->write->active && !upstream->write->ready) {ngx_add_timer(upstream->write, u->conf->send_timeout);} else if (upstream->write->timer_set) {ngx_del_timer(upstream->write);}if (upstream->read->active && !upstream->read->ready) {ngx_add_timer(upstream->read, u->conf->read_timeout);} else if (upstream->read->timer_set) {ngx_del_timer(upstream->read);}if (downstream->write->active && !downstream->write->ready) {ngx_add_timer(downstream->write, clcf->send_timeout);} else if (downstream->write->timer_set) {ngx_del_timer(downstream->write);}...}
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