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Kubernetes StatefulSet源码是什么

发表于:2025-02-04 作者:千家信息网编辑
千家信息网最后更新 2025年02月04日,本篇内容介绍了"Kubernetes StatefulSet源码是什么"的有关知识,在实际案例的操作过程中,不少人都会遇到这样的困境,接下来就让小编带领大家学习一下如何处理这些情况吧!希望大家仔细阅读
千家信息网最后更新 2025年02月04日Kubernetes StatefulSet源码是什么

本篇内容介绍了"Kubernetes StatefulSet源码是什么"的有关知识,在实际案例的操作过程中,不少人都会遇到这样的困境,接下来就让小编带领大家学习一下如何处理这些情况吧!希望大家仔细阅读,能够学有所成!


Inner Structure

下面是简单的StatefulSet Controller工作的内部结构图。

NewStatefulSetController

同其他Controller一样,StatefulSet Controller也是由ControllerManager初始化时负责启动。

// NewStatefulSetController creates a new statefulset controller.func NewStatefulSetController(        podInformer coreinformers.PodInformer,        setInformer appsinformers.StatefulSetInformer,        pvcInformer coreinformers.PersistentVolumeClaimInformer,        revInformer appsinformers.ControllerRevisionInformer,        kubeClient clientset.Interface,) *StatefulSetController {            ...        ssc := &StatefulSetController{                kubeClient: kubeClient,                control: NewDefaultStatefulSetControl(                        NewRealStatefulPodControl(                                kubeClient,                                setInformer.Lister(),                                podInformer.Lister(),                                pvcInformer.Lister(),                                recorder),                        NewRealStatefulSetStatusUpdater(kubeClient, setInformer.Lister()),                        history.NewHistory(kubeClient, revInformer.Lister()),                ),                pvcListerSynced: pvcInformer.Informer().HasSynced,                queue:           workqueue.NewNamedRateLimitingQueue(workqueue.DefaultControllerRateLimiter(), "statefulset"),                podControl:      controller.RealPodControl{KubeClient: kubeClient, Recorder: recorder},                revListerSynced: revInformer.Informer().HasSynced,        }        podInformer.Informer().AddEventHandler(cache.ResourceEventHandlerFuncs{                // lookup the statefulset and enqueue                AddFunc: ssc.addPod,                // lookup current and old statefulset if labels changed                UpdateFunc: ssc.updatePod,                // lookup statefulset accounting for deletion tombstones                DeleteFunc: ssc.deletePod,        })        ssc.podLister = podInformer.Lister()        ssc.podListerSynced = podInformer.Informer().HasSynced        setInformer.Informer().AddEventHandlerWithResyncPeriod(                cache.ResourceEventHandlerFuncs{                        AddFunc: ssc.enqueueStatefulSet,                        UpdateFunc: func(old, cur interface{}) {                                oldPS := old.(*apps.StatefulSet)                                curPS := cur.(*apps.StatefulSet)                                if oldPS.Status.Replicas != curPS.Status.Replicas {                                        glog.V(4).Infof("Observed updated replica count for StatefulSet: %v, %d->%d", curPS.Name, oldPS.Status.Replicas, curPS.Status.Replicas)                                }                                ssc.enqueueStatefulSet(cur)                        },                        DeleteFunc: ssc.enqueueStatefulSet,                },                statefulSetResyncPeriod,        )        ssc.setLister = setInformer.Lister()        ssc.setListerSynced = setInformer.Informer().HasSynced        // TODO: Watch volumes        return ssc}

很熟悉的代码风格,也是创建对应的eventBroadcaster,然后给对应的objectInformer注册对应的eventHandler:

  • StatefulSetController主要ListWatch Pod和StatefulSet对象;

  • Pod Informer注册了add/update/delete EventHandler,这三个EventHandler都会将Pod对应的StatefulSet加入到StatefulSet Queue中。

  • StatefulSet Informer同样注册了add/update/event EventHandler,也都会将StatefulSet加入到StatefulSet Queue中。

  • 目前StatefulSetController还未感知PVC Informer的EventHandler,这里继续按照PVC Controller全部处理。在StatefulSet Controller创建和删除Pod时,会调用apiserver创建和删除对应的PVC。

  • RevisionController类似,在StatefulSet Controller Reconcile时会创建或者删除对应的Revision。

StatefulSetController sync

接下来,会进入StatefulSetController的worker(只有一个worker,也就是只一个go routine),worker会从StatefulSet Queue中pop out一个StatefulSet对象,然后执行sync进行Reconcile操作。

// sync syncs the given statefulset.func (ssc *StatefulSetController) sync(key string) error {        startTime := time.Now()        defer func() {                glog.V(4).Infof("Finished syncing statefulset %q (%v)", key, time.Now().Sub(startTime))        }()        namespace, name, err := cache.SplitMetaNamespaceKey(key)        if err != nil {                return err        }        set, err := ssc.setLister.StatefulSets(namespace).Get(name)        if errors.IsNotFound(err) {                glog.Infof("StatefulSet has been deleted %v", key)                return nil        }        if err != nil {                utilruntime.HandleError(fmt.Errorf("unable to retrieve StatefulSet %v from store: %v", key, err))                return err        }        selector, err := metav1.LabelSelectorAsSelector(set.Spec.Selector)        if err != nil {                utilruntime.HandleError(fmt.Errorf("error converting StatefulSet %v selector: %v", key, err))                // This is a non-transient error, so don't retry.                return nil        }        if err := ssc.adoptOrphanRevisions(set); err != nil {                return err        }        pods, err := ssc.getPodsForStatefulSet(set, selector)        if err != nil {                return err        }        return ssc.syncStatefulSet(set, pods)}
  • sync中根据setLabel匹配出所有revisions、然后检查这些revisions中是否有OwnerReference为空的,如果有,那说明存在Orphaned的Revisions。

    注意:只要检查到有一个History Revision就会触发给所有的Resivions打上Patch:
    {"metadata":{"ownerReferences":[{"apiVersion":"%s","kind":"%s","name":"%s","uid":"%s","controller":true,"blockOwnerDeletion":true}],"uid":"%s"}}

  • 调用getPodsForStatefulSet获取这个StatefulSet应该管理的Pods。

    • 获取该StatefulSet对应Namesapce下所有的Pods;

    • 执行ClaimPods操作:检查set和pod的Label是否匹配上,如果Label不匹配,那么需要release这个Pod,然后检查pod的name和StatefulSet name的格式是否能匹配上。对于都匹配上的,并且ControllerRef UID也相同的,则不需要处理。

    • 如果Selector和ControllerRef都匹配不上,则执行ReleasePod操作,给Pod打Patch: {"metadata":{"ownerReferences":[{"$patch":"delete","uid":"%s"}],"uid":"%s"}}

    • 对于Label和name格式能匹配上的,但是controllerRef为空的Pods,就执行AdoptPod,给Pod打上Patch: {"metadata":{"ownerReferences":[{"apiVersion":"%s","kind":"%s","name":"%s","uid":"%s","controller":true,"blockOwnerDeletion":true}],"uid":"%s"}}

UpdateStatefulSet

syncStatefulSet的实现只是调用UpdateStatefulSet。

func (ssc *defaultStatefulSetControl) UpdateStatefulSet(set *apps.StatefulSet, pods []*v1.Pod) error {        // list all revisions and sort them        revisions, err := ssc.ListRevisions(set)        if err != nil {                return err        }        history.SortControllerRevisions(revisions)        // get the current, and update revisions        currentRevision, updateRevision, collisionCount, err := ssc.getStatefulSetRevisions(set, revisions)        if err != nil {                return err        }        // perform the main update function and get the status        status, err := ssc.updateStatefulSet(set, currentRevision, updateRevision, collisionCount, pods)        if err != nil {                return err        }        // update the set's status        err = ssc.updateStatefulSetStatus(set, status)        if err != nil {                return err        }        glog.V(4).Infof("StatefulSet %s/%s pod status replicas=%d ready=%d current=%d updated=%d",                set.Namespace,                set.Name,                status.Replicas,                status.ReadyReplicas,                status.CurrentReplicas,                status.UpdatedReplicas)        glog.V(4).Infof("StatefulSet %s/%s revisions current=%s update=%s",                set.Namespace,                set.Name,                status.CurrentRevision,                status.UpdateRevision)        // maintain the set's revision history limit        return ssc.truncateHistory(set, pods, revisions, currentRevision, updateRevision)}

UpdateStatefulSet主要流程为:

  • ListRevisions获取该StatefulSet的所有Revisions,并按照Revision从小到大进行排序。

  • getStatefulSetRevisions获取currentRevison和UpdateRevision。

    • 只有当RollingUpdate策略时Partition不为0时,才会有部分Pods是updateRevision。

    • 其他情况,所有Pods都得维持currentRevision。

  • updateStatefulSet是StatefulSet Controller的核心逻辑,负责创建、更新、删除Pods,使得声明式target得以维护:

    • 使得target state始终有Spec.Replicas个Running And Ready的Pods。

    • 如果更新策略是RollingUpdate,并且Partition为0,则保证所有Pods都对应Status.CurrentRevision。

    • 如果更新策略是RollingUpdate,并且Partition不为0,则ordinal小于Partition的Pods保持Status.CurrentRevision,而ordinal大于等于Partition的Pods更新到Status.UpdateRevision。

    • 如果更新策略是OnDelete,则只有删除Pods时才会触发对应Pods的更新,也就是说与Revisions不关联。

  • truncateHistory维护History Revision个数不超过.Spec.RevisionHistoryLimit

updateStatefulSet

updateStatefulSet是整个StatefulSetController的核心。

func (ssc *defaultStatefulSetControl) updateStatefulSet(        set *apps.StatefulSet,        currentRevision *apps.ControllerRevision,        updateRevision *apps.ControllerRevision,        collisionCount int32,        pods []*v1.Pod) (*apps.StatefulSetStatus, error) {        // get the current and update revisions of the set.        currentSet, err := ApplyRevision(set, currentRevision)        if err != nil {                return nil, err        }        updateSet, err := ApplyRevision(set, updateRevision)        if err != nil {                return nil, err        }        // set the generation, and revisions in the returned status        status := apps.StatefulSetStatus{}        status.ObservedGeneration = new(int64)        *status.ObservedGeneration = set.Generation        status.CurrentRevision = currentRevision.Name        status.UpdateRevision = updateRevision.Name        status.CollisionCount = new(int32)        *status.CollisionCount = collisionCount        replicaCount := int(*set.Spec.Replicas)        // slice that will contain all Pods such that 0 <= getOrdinal(pod) < set.Spec.Replicas        replicas := make([]*v1.Pod, replicaCount)        // slice that will contain all Pods such that set.Spec.Replicas <= getOrdinal(pod)        condemned := make([]*v1.Pod, 0, len(pods))        unhealthy := 0        firstUnhealthyOrdinal := math.MaxInt32        var firstUnhealthyPod *v1.Pod        // First we partition pods into two lists valid replicas and condemned Pods        for i := range pods {                status.Replicas++                // count the number of running and ready replicas                if isRunningAndReady(pods[i]) {                        status.ReadyReplicas++                }                // count the number of current and update replicas                if isCreated(pods[i]) && !isTerminating(pods[i]) {                        if getPodRevision(pods[i]) == currentRevision.Name {                                status.CurrentReplicas++                        } else if getPodRevision(pods[i]) == updateRevision.Name {                                status.UpdatedReplicas++                        }                }                if ord := getOrdinal(pods[i]); 0 <= ord && ord < replicaCount {                        // if the ordinal of the pod is within the range of the current number of replicas,                        // insert it at the indirection of its ordinal                        replicas[ord] = pods[i]                } else if ord >= replicaCount {                        // if the ordinal is greater than the number of replicas add it to the condemned list                        condemned = append(condemned, pods[i])                }                // If the ordinal could not be parsed (ord < 0), ignore the Pod.        }        // for any empty indices in the sequence [0,set.Spec.Replicas) create a new Pod at the correct revision        for ord := 0; ord < replicaCount; ord++ {                if replicas[ord] == nil {                        replicas[ord] = newVersionedStatefulSetPod(                                currentSet,                                updateSet,                                currentRevision.Name,                                updateRevision.Name, ord)                }        }        // sort the condemned Pods by their ordinals        sort.Sort(ascendingOrdinal(condemned))        // find the first unhealthy Pod        for i := range replicas {                if !isHealthy(replicas[i]) {                        unhealthy++                        if ord := getOrdinal(replicas[i]); ord < firstUnhealthyOrdinal {                                firstUnhealthyOrdinal = ord                                firstUnhealthyPod = replicas[i]                        }                }        }        for i := range condemned {                if !isHealthy(condemned[i]) {                        unhealthy++                        if ord := getOrdinal(condemned[i]); ord < firstUnhealthyOrdinal {                                firstUnhealthyOrdinal = ord                                firstUnhealthyPod = condemned[i]                        }                }        }        if unhealthy > 0 {                glog.V(4).Infof("StatefulSet %s/%s has %d unhealthy Pods starting with %s",                        set.Namespace,                        set.Name,                        unhealthy,                        firstUnhealthyPod.Name)        }        // If the StatefulSet is being deleted, don't do anything other than updating        // status.        if set.DeletionTimestamp != nil {                return &status, nil        }        monotonic := !allowsBurst(set)        // Examine each replica with respect to its ordinal        for i := range replicas {                // delete and recreate failed pods                if isFailed(replicas[i]) {                        glog.V(4).Infof("StatefulSet %s/%s is recreating failed Pod %s",                                set.Namespace,                                set.Name,                                replicas[i].Name)                        if err := ssc.podControl.DeleteStatefulPod(set, replicas[i]); err != nil {                                return &status, err                        }                        if getPodRevision(replicas[i]) == currentRevision.Name {                                status.CurrentReplicas--                        } else if getPodRevision(replicas[i]) == updateRevision.Name {                                status.UpdatedReplicas--                        }                        status.Replicas--                        replicas[i] = newVersionedStatefulSetPod(                                currentSet,                                updateSet,                                currentRevision.Name,                                updateRevision.Name,                                i)                }                // If we find a Pod that has not been created we create the Pod                if !isCreated(replicas[i]) {                        if err := ssc.podControl.CreateStatefulPod(set, replicas[i]); err != nil {                                return &status, err                        }                        status.Replicas++                        if getPodRevision(replicas[i]) == currentRevision.Name {                                status.CurrentReplicas++                        } else if getPodRevision(replicas[i]) == updateRevision.Name {                                status.UpdatedReplicas++                        }                        // if the set does not allow bursting, return immediately                        if monotonic {                                return &status, nil                        }                        // pod created, no more work possible for this round                        continue                }                // If we find a Pod that is currently terminating, we must wait until graceful deletion                // completes before we continue to make progress.                if isTerminating(replicas[i]) && monotonic {                        glog.V(4).Infof(                                "StatefulSet %s/%s is waiting for Pod %s to Terminate",                                set.Namespace,                                set.Name,                                replicas[i].Name)                        return &status, nil                }                // If we have a Pod that has been created but is not running and ready we can not make progress.                // We must ensure that all for each Pod, when we create it, all of its predecessors, with respect to its                // ordinal, are Running and Ready.                if !isRunningAndReady(replicas[i]) && monotonic {                        glog.V(4).Infof(                                "StatefulSet %s/%s is waiting for Pod %s to be Running and Ready",                                set.Namespace,                                set.Name,                                replicas[i].Name)                        return &status, nil                }                // Enforce the StatefulSet invariants                if identityMatches(set, replicas[i]) && storageMatches(set, replicas[i]) {                        continue                }                // Make a deep copy so we don't mutate the shared cache                replica := replicas[i].DeepCopy()                if err := ssc.podControl.UpdateStatefulPod(updateSet, replica); err != nil {                        return &status, err                }        }        // At this point, all of the current Replicas are Running and Ready, we can consider termination.        // We will wait for all predecessors to be Running and Ready prior to attempting a deletion.        // We will terminate Pods in a monotonically decreasing order over [len(pods),set.Spec.Replicas).        // Note that we do not resurrect Pods in this interval. Also not that scaling will take precedence over        // updates.        for target := len(condemned) - 1; target >= 0; target-- {                // wait for terminating pods to expire                if isTerminating(condemned[target]) {                        glog.V(4).Infof(                                "StatefulSet %s/%s is waiting for Pod %s to Terminate prior to scale down",                                set.Namespace,                                set.Name,                                condemned[target].Name)                        // block if we are in monotonic mode                        if monotonic {                                return &status, nil                        }                        continue                }                // if we are in monotonic mode and the condemned target is not the first unhealthy Pod block                if !isRunningAndReady(condemned[target]) && monotonic && condemned[target] != firstUnhealthyPod {                        glog.V(4).Infof(                                "StatefulSet %s/%s is waiting for Pod %s to be Running and Ready prior to scale down",                                set.Namespace,                                set.Name,                                firstUnhealthyPod.Name)                        return &status, nil                }                glog.V(4).Infof("StatefulSet %s/%s terminating Pod %s for scale dowm",                        set.Namespace,                        set.Name,                        condemned[target].Name)                if err := ssc.podControl.DeleteStatefulPod(set, condemned[target]); err != nil {                        return &status, err                }                if getPodRevision(condemned[target]) == currentRevision.Name {                        status.CurrentReplicas--                } else if getPodRevision(condemned[target]) == updateRevision.Name {                        status.UpdatedReplicas--                }                if monotonic {                        return &status, nil                }        }        // for the OnDelete strategy we short circuit. Pods will be updated when they are manually deleted.        if set.Spec.UpdateStrategy.Type == apps.OnDeleteStatefulSetStrategyType {                return &status, nil        }        // we compute the minimum ordinal of the target sequence for a destructive update based on the strategy.        updateMin := 0        if set.Spec.UpdateStrategy.RollingUpdate != nil {                updateMin = int(*set.Spec.UpdateStrategy.RollingUpdate.Partition)        }        // we terminate the Pod with the largest ordinal that does not match the update revision.        for target := len(replicas) - 1; target >= updateMin; target-- {                // delete the Pod if it is not already terminating and does not match the update revision.                if getPodRevision(replicas[target]) != updateRevision.Name && !isTerminating(replicas[target]) {                        glog.V(4).Infof("StatefulSet %s/%s terminating Pod %s for update",                                set.Namespace,                                set.Name,                                replicas[target].Name)                        err := ssc.podControl.DeleteStatefulPod(set, replicas[target])                        status.CurrentReplicas--                        return &status, err                }                // wait for unhealthy Pods on update                if !isHealthy(replicas[target]) {                        glog.V(4).Infof(                                "StatefulSet %s/%s is waiting for Pod %s to update",                                set.Namespace,                                set.Name,                                replicas[target].Name)                        return &status, nil                }        }        return &status, nil}

主要流程:

  • 获取currentRevision和updateRevision对应的StatefulSet Object,并设置generation,currentRevision, updateRevision等信息到StatefulSet status。

  • 将前面getPodsForStatefulSet获取到的pods分成两个slice:

    • valid replicas slice: : 0 <= getOrdinal(pod) < set.Spec.Replicas

    • condemned pods slice: set.Spec.Replicas <= getOrdinal(pod)

  • 如果valid replicas中存在某些ordinal没有对应的Pod,则创建对应Revision的Pods Object,后面会检测到该Pod没有真实创建就会去创建对应的Pod实例:

    • 如果更新策略是RollingUpdate且Partition为0或者ordinal < Partition,则使用currentRevision创建该Pod Object。

    • 如果更新策略时RollingUpdate且Partition不为0且ordinal >= Partition,则使用updateRevision创建该Pod Object。

  • 从valid repilcas和condemned pods两个slices中找出第一个unhealthy的Pod。(ordinal最小的unhealth pod)

    healthy pods means:pods is running and ready, and not terminating.

  • 对于正在删除(DeletionTimestamp非空)的StatefulSet,不做任何操作,直接返回当前status。

  • 遍历valid replicas中pods,保证valid replicas中index在[0,spec.replicas)的pod都是Running And Ready的:

    Pod is Running and Ready means:
    pod.Status.Phase = Runnin,
    pod.Status.Condition = Ready

    • 如果检测到某个pod Failed (pod.Status.Phase = Failed), 则删除这个Pod,并重新new这个pod object(注意revisions匹配)

    • 如果这个pod还没有recreate,则Create it。

    • 如果ParallelPodManagement = "OrderedReady",则直接返回当前status。否则ParallelPodManagement = "Parallel",则循环检测下一个。

    • 如果pod正在删除并且ParallelPodManagement = "OrderedReady",则返回status结束。

    • 如果pod不是RunningAndReady状态,并且ParallelPodManagement = "OrderedReady",则返回status结束。

    • 检测该pod与statefulset的identity和storage是否匹配,如果有一个不匹配,则调用apiserver Update Stateful Pod进行updateIdentity和updateStorage(并创建对应的PVC),返回status,结束。

  • 遍历condemned replicas中pods,index由大到小的顺序,确保这些pods最终都被删除:

    • 如果这个Pod正在删除(DeletionTimestamp),并且Pod Management是OrderedReady,则进行Block住,返回status,流程结束。

    • 如果是OrderedReady策略,Pod不是处于Running and Ready状态,且该pod不是first unhealthy pod,则返回status,流程结束。

    • 其他情况,则删除该statefulset pod。

    • 根据该pod的controller-revision-hash Label获取Revision,如果等于currentRevision,则更新status.CurrentReplicas;如果等于updateRevision,则更新status.UpdatedReplicas;

    • 如果是OrderedReady策略,则返回status,流程结束。

  • OnDelete更新策略:删除Pod才会触发更新这个ordinal的更新 如果UpdateStrategy Type是OnDelete, 意味着只有当对应的Pods被手动删除后,才会触发Recreate,因此直接返回status,流程结束。

  • RollingUpdate更新策略:(Partition不设置就相当于0,意味着全部pods进行滚动更新) 如果UpdateStrategy Type是RollingUpdate, 根据RollingUpdate中Partition配置得到updateMin作为update replicas index区间最小值,遍历valid replicas,index从最大值到updateMin递减的顺序:

    • 如果pod revision不是updateRevision,并且不是正在删除的,则删除这个pod,并更新status.CurrentReplicas,然后返回status,流程结束。

    • 如果pod不是healthy的,那么将等待它变成healthy,因此这里就直接返回status,流程结束。

Identity Match

updateStatefulSet Reconcile中,会检查identity match的情况,具体包含哪些?

StatefulSetPodNameLabel        = "statefulset.kubernetes.io/pod-name"// identityMatches returns true if pod has a valid identity and network identity for a member of set.func identityMatches(set *apps.StatefulSet, pod *v1.Pod) bool {        parent, ordinal := getParentNameAndOrdinal(pod)        return ordinal >= 0 &&                set.Name == parent &&                pod.Name == getPodName(set, ordinal) &&                pod.Namespace == set.Namespace &&                pod.Labels[apps.StatefulSetPodNameLabel] == pod.Name}
  • pod name和statefulset name内容匹配。

  • namespace匹配。

  • Pod的Label:statefulset.kubernetes.io/pod-name与Pod name真实匹配。

Storage Match

updateStatefulSet Reconcile中,会检查Storage match的情况,具体怎么匹配的呢?

// storageMatches returns true if pod's Volumes cover the set of PersistentVolumeClaimsfunc storageMatches(set *apps.StatefulSet, pod *v1.Pod) bool {        ordinal := getOrdinal(pod)        if ordinal < 0 {                return false        }        volumes := make(map[string]v1.Volume, len(pod.Spec.Volumes))        for _, volume := range pod.Spec.Volumes {                volumes[volume.Name] = volume        }        for _, claim := range set.Spec.VolumeClaimTemplates {                volume, found := volumes[claim.Name]                if !found ||                        volume.VolumeSource.PersistentVolumeClaim == nil ||                        volume.VolumeSource.PersistentVolumeClaim.ClaimName !=                                getPersistentVolumeClaimName(set, &claim, ordinal) {                        return false                }        }        return true}

Code Logic Diagram

基于上述分析,下面是一个相对完整的StatefulSetController的代码逻辑图。 (不支持大于2MB的图片,所以不太清晰,不过基本在前面内容都提到了。)

思考

滚动更新过程中出现异常

在上一篇博文浅析Kubernetes StatefulSet中遗留了一个问题:StatefulSet滚动更新时,如果某个Pod更新失败,会怎么办呢?

通过上面源码分析中滚动更新部分的分析,我们知道:

  • 如果UpdateStrategy Type是RollingUpdate, 根据RollingUpdate中Partition(Partition不设置就相当于0,意味着全部pods进行滚动更新)配置得到updateMin作为update replicas index区间最小值,遍历valid replicas,index从最大值到updateMin递减的顺序:

    • 如果pod revision不是updateRevision,并且不是正在删除的,则删除这个pod,并更新status.CurrentReplicas,然后返回status,流程结束。

    • 如果pod不是healthy的,那么将等待它变成healthy,因此这里就直接返回status,流程结束。

知道这一点后,就能回答这个问题了,答案很简单:

  • 如果更新策略是RollingUpdate,则逐个滚动更新过程中,如果在更新某个ordinal replica时这个Pod一直无法达到Running and Ready状态,那么整个滚动更新流程将Block在这里。还没有更新的replicas将不会触发更新,已经更新成功的replicas就保持更新后的版本,并不存在什么自动回滚的机制。在下一次sync时,检测到这个Pod isFailed(pod.Status.Phase = Failed),会delete and recreate这个failed pod。

podManagementPolicy设置为Parallel时,体现在哪?

问题:podManagementPolicy: "Parallel"体现在什么时候呢?Scale的时候?RollingUpdate的时候?

  • 在前面代码分析中updateStatefulSet中那段-"遍历valid replicas中pods,保证valid replicas中index在[0,spec.replicas)的pod都是Running And Ready的":如果发现某个ordinal replica应该创建但是还没被创建,则会触发create。如果podManagementPolicy设置为Parallel,则会继续delete then create其他应该创建的replicas,而不会等待前面创建的replicas成为Running and Ready。

  • 在前面代码分析中updateStatefulSet中那段-"遍历condemned replicas中pods,index由大到小的顺序,确保这些pods最终都被删除":podManagementPolicy设置为Parallel,如果发现某个ordinal replica正在删除,则继续删除其他应该删除的replicas,而不会等待之前删除的replica重建并成为Running and Ready状态。

因此Parallel体现在以下场景:

  • 初始化部署StatefulSet时,并行create pods。

  • 级联删除StatefulSet时,并行delete pods。

  • Scale up时,并行create pods。

  • Scale down时,并行delete pods。

而在滚动更新时,是不会受podManagementPolicy的配置影响的,都是按照逐个地、ordinal从大到小的的顺序,保证前者Running and Ready的原则,进行RollingUpdate。

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