YouCompleteMe CLick_的配置方法
发表于:2024-12-13 作者:千家信息网编辑
千家信息网最后更新 2024年12月13日,这篇文章主要讲解了"YouCompleteMe CLick_的配置方法",文中的讲解内容简单清晰,易于学习与理解,下面请大家跟着小编的思路慢慢深入,一起来研究和学习"YouCompleteMe CLi
千家信息网最后更新 2024年12月13日YouCompleteMe CLick_的配置方法
这篇文章主要讲解了"YouCompleteMe CLick_的配置方法",文中的讲解内容简单清晰,易于学习与理解,下面请大家跟着小编的思路慢慢深入,一起来研究和学习"YouCompleteMe CLick_的配置方法"吧!
import osimport ycm_core# These are the compilation flags that will be used in case there's no# compilation database set (by default, one is not set).# CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR.flags = ['-Wall','-Wextra',#'-Werror',#'-Wc++98-compat','-Wno-long-long','-Wno-variadic-macros','-fexceptions',# THIS IS IMPORTANT! Without a "-std=" flag, clang won't know which# language to use when compiling headers. So it will guess. Badly. So C++# headers will be compiled as C headers. You don't want that so ALWAYS specify# a "-std= ".# For a C project, you would set this to something like 'c99' instead of# 'c++11'.#'-std=c99','-std=c++11','-stdlib=libc++',# ...and the same thing goes for the magic -x option which specifies the# language that the files to be compiled are written in. This is mostly# relevant for c++ headers.# For a C project, you would set this to 'c' instead of 'c++'. '-x', 'c++', '-I', '.', '-isystem', '.', '-I', os.getcwd(), '-I', os.getcwd() + "/..",#'-I', '/dev/shm/ClickHouse/libs/libpocoext/include',#'-I', '/dev/shm/ClickHouse/libs/libmysqlxx/include',#'-I', '/dev/shm/ClickHouse/libs/libdaemon/include',#'-I', '/dev/shm/ClickHouse/libs/libcommon/include', '-isystem', '/usr/include/c++/7', '-isystem', '/usr/include/c++/7/x86_64-pc-linux-gnu', '-isystem', '/usr/include/c++/7/backward', '-isystem', '/usr/include', '-isystem', '/usr/include/c++/7', '-isystem', '/usr/include/c++/7/bits', '-isystem', '/dev/shm/src/include', '-isystem' '/usr/local/include', '-isystem', '/Library/Developer/CommandLineTools/usr/include', '-isystem', '/Library/Developer/CommandLineTools/usr/bin/../lib/c++/v1',] # Set this to the absolute path to the folder (NOT the file!) containing the# compile_commands.json file to use that instead of 'flags'. See here for# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html## Most projects will NOT need to set this to anything; you can just change the# 'flags' list of compilation flags. Notice that YCM itself uses that approach.compilation_database_folder = '' if os.path.exists( compilation_database_folder ): database = ycm_core.CompilationDatabase( compilation_database_folder )else: database = None SOURCE_EXTENSIONS = [ '.cpp', '.cxx', '.cc', '.c', '.m', '.mm' ] def DirectoryOfThisScript(): return os.path.dirname( os.path.abspath( __file__ ) ) def MakeRelativePathsInFlagsAbsolute( flags, working_directory ): if not working_directory: return list( flags ) new_flags = [] make_next_absolute = False path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ] for flag in flags: new_flag = flag if make_next_absolute: make_next_absolute = False if not flag.startswith( '/' ): new_flag = os.path.join( working_directory, flag ) for path_flag in path_flags: if flag == path_flag: make_next_absolute = True break if flag.startswith( path_flag ): path = flag[ len( path_flag ): ] new_flag = path_flag + os.path.join( working_directory, path ) break if new_flag: new_flags.append( new_flag ) return new_flags def IsHeaderFile( filename ): extension = os.path.splitext( filename )[ 1 ] return extension in [ '.h', '.hxx', '.hpp', '.hh' ] def GetCompilationInfoForFile( filename ): # The compilation_commands.json file generated by CMake does not have entries # for header files. So we do our best by asking the db for flags for a # corresponding source file, if any. If one exists, the flags for that file # should be good enough. if IsHeaderFile( filename ): basename = os.path.splitext( filename )[ 0 ] for extension in SOURCE_EXTENSIONS: replacement_file = basename + extension if os.path.exists( replacement_file ): compilation_info = database.GetCompilationInfoForFile( replacement_file ) if compilation_info.compiler_flags_: return compilation_info return None return database.GetCompilationInfoForFile( filename ) def FlagsForFile( filename, **kwargs ): if database: # Bear in mind that compilation_info.compiler_flags_ does NOT return a # python list, but a "list-like" StringVec object compilation_info = GetCompilationInfoForFile( filename ) if not compilation_info: return None final_flags = MakeRelativePathsInFlagsAbsolute( compilation_info.compiler_flags_, compilation_info.compiler_working_dir_ ) # NOTE: This is just for YouCompleteMe; it's highly likely that your project # does NOT need to remove the stdlib flag. DO NOT USE THIS IN YOUR # ycm_extra_conf IF YOU'RE NOT 100% SURE YOU NEED IT. #try: # final_flags.remove( '-stdlib=libc++' ) #except ValueError: # pass else: relative_to = DirectoryOfThisScript() final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to ) #try: # pass #final_flags.remove( '-stdlib=libc++' ) #except ValueError: # pass #from hello import headers #final_flags.extend(headers) print(flags) return { 'flags': final_flags, 'do_cache': True }
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