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C#基于Sockets类如何实现TCP通讯

发表于:2025-01-21 作者:千家信息网编辑
千家信息网最后更新 2025年01月21日,这篇文章主要介绍了C#基于Sockets类如何实现TCP通讯,具有一定借鉴价值,感兴趣的朋友可以参考下,希望大家阅读完这篇文章之后大有收获,下面让小编带着大家一起了解一下。具体内容如下最终效果TCPC
千家信息网最后更新 2025年01月21日C#基于Sockets类如何实现TCP通讯

这篇文章主要介绍了C#基于Sockets类如何实现TCP通讯,具有一定借鉴价值,感兴趣的朋友可以参考下,希望大家阅读完这篇文章之后大有收获,下面让小编带着大家一起了解一下。

具体内容如下

最终效果

TCPClient

using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Threading.Tasks;using System.Windows.Forms;using System.Net;using System.Net.Sockets;using System.Threading;namespace TCPClient02{    public partial class Form1 : Form    {        public Form1()        {            InitializeComponent();        }        Socket socketSend;        private void button1_Click(object sender, EventArgs e)        {            //Create socket            socketSend = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);            IPAddress ip = IPAddress.Parse(textBox1.Text);            IPEndPoint point = new IPEndPoint(ip, Convert.ToInt32(textBox2.Text));            IDInfo idinfo = new IDInfo();  //Read ID number information            //Get the IP address and port number of the remote server            socketSend.Connect(point);            ShowMessages("Connection succeeded");            //Start a new thread and keep receiving messages sent by the server            Thread th = new Thread(ReciveMessages);            th.IsBackground = true;            th.Start();        }        private void button2_Click(object sender, EventArgs e)        {            string str = textBox3.Text.Trim();            byte[] buffer = System.Text.Encoding.UTF8.GetBytes(str);            socketSend.Send(buffer);        }        void ShowMessages(string str)        {            textBox4.AppendText(str + "\r\n");        }        void ReciveMessages()        {            while (true)            {                byte[] buffer = new byte[1024 * 1024 * 3];                int r = socketSend.Receive(buffer);                if (r == 0)                {                    break;                }                string s = Encoding.UTF8.GetString(buffer, 0, r);                ShowMessages(socketSend.RemoteEndPoint + ":" + s);            }        }        private void Form1_Load(object sender, EventArgs e)        {            Control.CheckForIllegalCrossThreadCalls = false;        }    }}

TCPserver

using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Threading.Tasks;using System.Windows.Forms;using System.Net.Sockets;using System.Net;using System.Threading;namespace TCPserver{    public partial class Form1 : Form    {        public Form1()        {            InitializeComponent();        }        private void button1_Click(object sender, EventArgs e)        {            try            {                //创建一个负责监听的Socket                Socket socketWatch = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);                //创建ip地址和端口号                //IPAddress ip = IPAddress.Parse(textBox1.Text);                IPAddress ip = IPAddress.Any;                IPEndPoint point = new IPEndPoint(ip, Convert.ToInt32(textBox2.Text));                //让负责监听的socket绑定ip地址和端口号                socketWatch.Bind(point);                ShowMsg("监听成功");                //设置监听队列(某一时刻连接客户端的最大数目)                socketWatch.Listen(10);                //线程执行的方法                Thread th = new Thread(Listen);   //服务器开始监听                th.IsBackground = true;                th.Start(socketWatch);            }            catch            {            }        }        void ShowMsg(string str)        {            textBox3.AppendText(str + "\r\n");        }        ///         /// 等待客户端的连接 并且创建与之通信的Socket        ///         ///         Socket socketSend;        void Listen(object o)        {            Socket socketWatch = o as Socket;            //负责监听的socket 来接收客户端的连接              //创建跟客户端通信的socket            while (true)            {                try                {                    socketSend = socketWatch.Accept();                    ShowMsg(socketSend.RemoteEndPoint.ToString() + "连接成功");                    //开始一个新的线程不断接受客户端发送过来的消息                    Thread th = new Thread(Recive);                    th.IsBackground = true;                    th.Start(socketSend);                }                catch                {                }            }        }        ///         /// 服务器不断接受客户端发送过来的消息        ///         ///         void Recive(object o)        {                        Socket socketSend = o as Socket;            while (true)            {               try                {                    //客户端连接成功后,服务器应该接收客户端发来的消息                    byte[] buffer = new byte[1024 * 1024 * 2];                    //实际接收到的有效字节数                    int bytelen = socketSend.Receive(buffer);                    if (bytelen == 0)                    {                        break;                    }                    string str = Encoding.UTF8.GetString(buffer, 0, bytelen);                    ShowMsg(socketSend.RemoteEndPoint + ":" + str);                }                catch                {  }                                            }        }        private void textBox1_TextChanged(object sender, EventArgs e)        {        }        private void Form1_Load(object sender, EventArgs e)        {            Control.CheckForIllegalCrossThreadCalls = false;        }       ///        /// 服务器给客户端发送消息       ///        ///        ///         private void button3_Click(object sender, EventArgs e)        {            string str = textBox4.Text;            byte[] buffer = System.Text.Encoding.UTF8.GetBytes(str);            socketSend.Send(buffer);        }    }}

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